Fighter/Mentalist Class Info
Note: Dedicate before level 20
Level | Skill | Click to show/hide info | Gained Ability |
- | 1 |
Ep cost: 5 Ep
Command: Form Enmiss You shoot a missle of pure energy at your target |
Enmiss |
- | 2 |
Ep cost: 10 Ep Command: Form Detect This enchantment gives the ability to see illusionary walls |
Detect |
- | 3 |
Ep cost: 10 Ep Command: Form sense Sences properties of items. At higer levels allows you to sense hidden properties of items. |
sense |
- | 4 |
Ep cost: 20 Ep Command: Form Resperate Enchantment that keeps you from drowning allowing you to move full speed in water |
Respirate |
- | 5 |
Ep cost: 10 Ep Command: Form Protfire This absorbs some of the damage delt by fire |
Protfire |
- | 6 |
Ep cost: 25 Ep Command: Form Illusion Forms an illusion of fire/water/snow/wall on target hex Ep cost: 10 Ep Command: Form Fireball You let forth a blaze of fire. 3x3 area of effect |
Illusion, Fireball |
- | 7 |
Ep cost: 20 Ep Command: Form Protice This absorbs some of the damage delt by ice |
Protice |
- | 8 |
Ep cost: 15 Ep Command: Form Icestorm You let forth a storm of ice. 3x3 area of effect |
Icestorm |
- | 9 |
Ep cost: 50 Ep Command: Form Firebreath You set forth a hot fiery liquid. 5x5 area of effect Ep cost: 10 Ep Command: Form Door Allows you to create a door in some walls. |
Firebreath, Door |
- | 10 |
Ep cost: 10 Ep Command: Form Transmute You turn items on your hex into coins, less then the items actual worth. Ep cost: 10 Ep Command: Form Darkness Forms a darkness area. 3x3 area of effect. |
Transmute, Darkness |
- | 11 |
Ep cost: 20 Ep
Command: Form Blast You let out an exlosive force. 3x3 area of effect. Ep cost: 25 Ep Command: Form Infravision This enchantment will let you see through darkness, can only be cast on others once you reach skill 12. Ep cost: 10 Ep Command: Form Disintegrate You let forth a destructive force that destroys walls and small items on screen |
Blast, Infravision, Disintegrate |
- | 12 |
Ep cost: 30 Ep Command: Form Enchant You Enchant items using your mental power Skill 12 = +3 enchant Skill 17 = +5 (lose Perm hp doing +5) Skill 19 = +6 (Lose perm hp) Skill 20 = +7 (lose perm hp) Skill 21 = +8 (lose perm hp, exp, brings con to 4 Skill 24 = +9 (lose perm hp, exp, brings con to 4 Ep cost: 30 Ep Command: Form Embue You embue items with the discs you know using your mental power Skill 12 = your able to recharge disc twigs Skill 17 = your able to embue golden bracers. takes perm hp. Only discs gained at half of the ments's current skill level can be imbued in items every 40-50 embues the ment loses 3-5 con. Ep cost: 30 Ep Command: Form Findfriendly You bring forth a friendly creature to assist you. Skill 12 = Bear Skill 14 = Roc Skill 17 = Red dragon Skill 25 = Silver dragon Ep cost: 20 Ep Command: Form Energyshield This absorbs some of the physical damage delt to you |
Enchant, Imbue, Findfriendly, Energyshield |
- | 13 |
Ep cost: 55 Ep Command: Form Icebreath You set forth a freezing storm of hail. Ep cost: 10 Ep |
Icebreath |
- | 14 |
Ep cost: 35 Ep Command: Form Energyspear You shoot a piercing spear of pure energy at your target. Can stun the target. Ep cost: 20 Ep Command: Form absorbtion This absorbs some of the magical damage delt to you, also stops most poison by absorbing it when combined with energyshield. Ep cost: 15 Ep Command: Form Push You channel your mental energy to push your target. |
Energyspear, Absorption, Push |
- | 15 |
Ep cost: 25 Ep Command: Form Scry See through the eyes of your target for a short period. Ep cost: 30 Ep Command: Form Featherfall Makes you receive no damage from falling as well as preventing round loss when proned. Ep cost: 25 Ep Command: Form Confusion Confuses your target causing them to attack at random for a few rounds. |
Confusion, Scry, Featherfall |
- | 16 |
Ep cost: 100 Ep Command: Form Earthcrush Causes the weight of the ground to crash down on targets hex. Area of effect hitting all on the hex. |
Earthcrush |
- | 17 |
Ep cost: 20 Ep Command: Form Limitedinvis You or your target becomes invisable to some crits, doesn't work on lairs! Attacking cancels the disc. Ep cost: 100 Ep Command: Form Deplete Removes enchantments and drains ep of target. Attacking cancels the disc. |
LimitedInvis, Deplete |
- | 18 |
Ep cost: 100 Ep Command: Form Psimirror Forms a barrier around you or your target that will reflect spells back to the caster. Ep cost: 100 Ep Command: Form Shockwave You unleash a destructive force around you, breaking walls and causing alot of damage. 3x3 area of effect Ep cost: 20 Ep Command: Form Passwall You or your target phases out and is able to pass through solid walls. |
Psimirror, Shockwave, Passwall |
- | 19 |
Ep cost: 50 Ep Command: Form Teleport location-name Teleports you to memorized location. to memorize: #memorize "location name" can have a total of 80 locations, 20 in alt 1, 20 in alt 2, 20 in cob, 20 in aleria |
Teleport |
- | 20 |
Ep cost: 25 Ep Command: Form Haste Doubles you or your targets actions per round, doubles movement speed, can cost the caster agility. |
Haste |
- | 21 |
Ep cost: 100 Ep Command: Form Massteleport You teleport all players on your hex to a memorized location. |
MassTeleport |
- | 22 |
Ep cost: 10 Ep Command: Form Energysiphon You take energy points away from your target and add them to your own pool, can effectively boost your ep to twice thier base. ex: 600/600 can become 1200/600 |
EnergySiphon |
- | 23 |
Ep cost: 200 Ep Command: Form Corspray You blast your target with energy damaging thier armor. |
Corspray |
- | 24 | - | - |
- | 25 |
Boosts the damage of Fireball, Firebreath by 50% |
+50% Fire damage boost |
- | 26 |
Boosts the damage of Icestorm, Icebreath by 50% |
+50% Ice damage boost |
- | 27 |
Boosts the damage of Earthcrush by 50% |
+50% Earth damage boost |
- | 28 |
Boosts the damage of Enmiss, Espear, Elance by 50% |
+50% Energy damage boost |
- | 29 |
Boosts the damage of Fireball, Firebreath by 50% |
+25% Fire damage boost |
- | 30 | - | - |
35 | - |
Ep cost: 200/100 Ep Command: xForm 220 Embues you or your target with greater accuracy. +20 to hit. |
Accuracy Tier |
36 | - |
Ep cost: 100 Ep Command: xForm 221 Using ankor's incineration, you deal fire damage. |
Ankor's Incineration Tier |
37 | - |
Ep cost: 100/200 Ep Command: xForm 226 Akronium shield grants you 600 damage absorption for 20 rounds. |
Akronium Shield Tier |
41 | - |
Ep cost: 100 Ep Command: xForm 222 Using ankor's frost, you deal ice damage. |
Ankor's Frost Tier |
42 | - |
Ep cost: 100 Ep Command: xForm 223 Using ankor's energy, you deal energy damage.. |
Ankor's Energy Tier |
48 | - |
Ep cost: 250/150 Ep Command: xForm 224 Embues you or your target with greater accuracy. +30 to hit. |
Focus Eye Tier |
50 | - |
Ep cost: 400/200 Ep Command: xForm 228 Grants you haste for 120 rounds, +to hit, +2 additional attacks, -20 ep regen for 60 rounds. Can only cast on your self |
Psionic Diversion Tier |
55 | - |
Ep cost: 300/200 Ep Command: xForm 225 Burning delerium causes fire damage for 50 rounds. |
Burning Delerium Tier |
60 | - |
Ep cost: ?/100 Ep Command: xForm 229 A damage boost of 700, Increased accuracy. Cancels Accuracy, Focus eye. |
Divergent Essense Tier |
65 | 32 |
Ep cost: ? Ep Command: xForm ? ? |
Discerning Eye Tier |
- | 31 |
Fireball, Firebreath, Ankor's Incineration damaged increased by 10% |
All fire based damage increases by 10% |
- | 32 |
You gain the ability to focus thruststrike |
The ThrustStrike FOCI becomes usable by the F/M |
- | 33 |
Boosts the damage of Icestorm, Icebreath, Ankors frost by 10% |
All ice based danage is increased by 10%. |
- | 34 |
Energyshield, Absorption, Protfire, Protice,Akronium shield damage reduction increased 10% |
Damage reduction advanced abilities+10% reduction |
- | 35 |
Enmiss, Espear, Ankor's energy damage increased by 10% |
All energy based damage +10% |
- | 36 |
Any melee strike you land may deplete your target. |
All melee hits have a small chance of casting deplete on the enemy |
- | 37 |
You gain 50 bonus floating ep, as well as an additional 5 ep regen per round. |
F/M Gains +5 to EP regen and +50 bonus floating EP |
- | 38 |
You gain an offensive armor penetration boost depending on skill in weapon, as well as your party recieving the same boost depending on your mentalist skill. |
F/M gains a large offensive armor penetration boost based on skill of weapon in hand, PARTY receives the boost based on F/Ms MENTALIST skill |
- | 39 |
Haste no longer has a chance of damaging those you cast it on. |
HASTE no longer runs the risk of damaging the target players stats. Additional stress is involved in avoiding this (ages you) Will still age the target. |